Thursday, September 25, 2008

Retro Review: Batman Forever on the Sega Genesis






Batman Forever on the Sega Genesis is without a doubt one of the worst games that I have ever played. The problem lies in the gameplay itself while the graphics and the sound are actually pretty good for the 16 bit Genesis. The story is a complete rehash of the movie so it is okay but nothing terribly special.

The main problem with this game is apparent as soon as you begin to play the game. You can choose to be Batman or Robin and you can also tackle the game with another player. Anyway the game is a platforming sidescroller that has a fighting game style combat system. These two don't mix well at all, the combat is slow and tedious. If you knock someone down you have to wait for them to get back up and it makes killing enemies take way longer than it should.

The first level is Arkham Asylum and you just fight inmates who break out of there cells. The game has a lot of hidden places and it is almost impossible to find them all on the first play through. You don't have to and it actually will probably end up with you dying one or two times more than if you hadn't seeked it out. You get 6 lives for the game and you can get more if you find hidden "Two Face" coins but these are few and far between. Anyway you may get through the first level without dying once but if you do you may as well shut off the game and restart because you will need all the lives you can muster if you intend to actually beat this game.

The second level is in the Gotham Bank and you are now fighting random villains. There are guys in orange suits with flamethrowers, and guys with chainsaws. You move up random levels trying to free all of the security guards and when you get to the 22nd floor (you don't go to all 22 don't worry only maybe 5) you end up on a large safe that is swinging back and forth. If you fall off you lose a life and this is the easiest way to lose a ton of lives. Be careful not to get into a cape glide or you'll fly right off of the safe.

The game continues on in this fashion, mirroring scenes from the movie and adding in new, weird enemies. Now I should address the control, it is terrible. First of all a lot of the times you need to shoot your grappling hook straight up but to do that you need to press both the "b" and "c" buttons together slightly before you press up on the D-pad. Why slightly before? Well because "up" jumps. This makes the game really annoying when you try to grapple up and you end up jumping. Then if you want to use a special weapon you need to press weird combinations like "towards towards away away towards and b" what is this? The moves are so hard to do you end up getting hit and it is all a waste of time. You may as well just use your standard attack.

This game has very few redeeming qualities, the graphics are pretty good but the foreground blocks you a lot and the sound is ok other than the title screen music which is really annoying. Other than that the game is not worth buying or playing it will just annoy you.

Gameplay : 2.1
Story: 5
Replay value: 4
Graphics: 7

Overall: 4.5

1 comment:

Unknown said...

haha i remember this game, we could never get past the weird elevator on the outside of the building, and youre so right, we could never get our stupid batwinch thing to work. you should do a review of the old ghostbusters game that we played for nights at a time